Journal ·

Worlds with consequences

Four Earth Fall chapters, four creature-fable entries and a feature-length Halloween special.

A man shakes hands with a towering robed machine in a barren landscapeEarth Fall 2763Watch nowA giant river creature rises behind a small boat beneath The River Mother titleThe River MotherWatch nowA great bird flies over two figures in a snowy mountain valleyThe Samruk KeeperWatch nowThree characters and a herd of tall prehistoric mammals fill a mountain valleyThe Tall BeastsWatch nowA young woman stands beside a wolf-headed creature under The Wulver’s Gift titleThe Wulver’s GiftWatch nowKeepers, dragons and pumpkins surround the Elderwall Halloween Special titleThe Last Nursery of ElderwallWatch now

A science-fiction world in four chapters

Earth Fall 2763 starts with a catastrophic pact and returns to the resulting world through Lethal World, The Bridge and CYBERTIA. The guide starts with Agreement and keeps the four original chapter links in order.

Four ways to tell a creature story

The River Mother follows two generations through the Reedlands. The Samruk Keeper builds its conflict around the value of a bird’s feathers. The Tall Beasts moves from a hidden valley to a migration route in its sequel, and The Wulver’s Gift makes a creature’s generosity a threat to a merchant’s power. The entries distinguish the studio’s world-building disclosures from film-specific tool credits.

A nursery with a world around it

The Last Nursery of Elderwall is the studio’s feature-length Halloween special. Its original release is distinct from the earlier Origins development short and the six proposed episodes described in the creator’s campaign.

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