The official 2:42 release credits Lita Bosch and Pablo Maestres as directors and Naghel as musician. Its spider’s escape and searching cowboy give the song a surreal story world rather than a visualizer loop. This is an Artlist-presented production; its making-of is published by the platform used in production.
Why this video matters
The figurine-like aesthetic makes artificial construction part of the appeal, instead of concealing it behind simulated live action. A chase supplies a simple organising thread for a world that can expand and transform around the song.
In Artlist’s interview, Bosch describes developing character sheets with Nano Banana, cleaning assets in Photoshop, animating with Seedance and finishing in DaVinci Resolve. Exact model versions are not disclosed. ChatGPT helped turn references into descriptive prompts. Maestres mapped the song into acts; both say the story decisions were theirs. Bosch reports roughly a month of iteration and a target of twenty usable seconds daily, rather than instant production. One unwanted two-headed horse became a chosen character.
The current player and release artwork were checked. Crew size, budget and a complete critical viewing are not established.












